Technology news

Find all news

Technology for education

Find all news

Medical technologies

Find all news

jueves, 16 de marzo de 2017

Artificial intelligence - Hector Chavez Enciso

Imagen relacionadaResultado de imagen para inteligencia artificial

In the field of computer science is called as artificial intelligence to the faculty of reasoning that holds an agent that is not alive, such is the case of a robot.
For now, it is sufficiently clear that the goal of AI is to understand the nature of intelligence through the design of computer systems that exhibit it. More concretely, it can be said that, in what has elapsed from its short history.

AI has been directed by three general objectives:

- The theoretical analysis of possible explanations of intelligent behavior.
- The explanation of human mental abilities.
- The construction of intelligent artifacts (computers).

These robots in addition to being able to reason, are able to develop many behaviors and activities especially human, such as solving a given problem, practicing a sport, among others.

AI was introduced to the scientific community in 1950 by the Englishman Alan Turing in his article "Computational Machinery and Intelligence." Although research on the design and capabilities of computers began a few years ago, it was until Turing's article that the idea of an intelligent machine captivated scientists' attention. But, the concept of Artificial Intelligence, also known by the acronym AI, is due to the American computer scientist John McCarthy, who in 1956 pronounced it for the first time in a conference causing a great impact in the field of technology. From then, the concept has spread fantastically world and that is why today is so common its use when we want to refer us to those machines or devices equipped with a simile intelligence of the human beings.

Characteristics that define artificial intelligence:

1. Reactive machines.
You may have heard of Deep Blue, the IBM-made supercomputer that defeated the great teacher and world chess champion, Garri Kasparov, in 1997. Deep Blue belongs to the most basic type of Artificial Intelligence that exists: reactive machines. This type of AI does not have the ability to store memories or use past experiences to make decisions.

Reactive machines perceive the world directly and act out of what they see. Their functioning does not require them to create a model of the world. For example, Deep Blue can identify the pieces on a chessboard, make predictions about the possible next moves of his opponent and choose the best answers, but he knows nothing of the past or the experiences he has had in previous games.

2. Machines with limited memory.
Autonomous cars also include this other type of Artificial Intelligence, with which they can take a look at the past. This class of cars has the ability to monitor speed and direction for a specific period. According to Hintze, this data is added to the representation of the world that has been loaded into the computer, which includes the localization of traffic lights, traffic signals or curves of a road.

3. Machines with a Theory of Mind.
People, animals, plants and now, some objects, have thoughts and emotions that directly affect their behavior, the study and awareness of this phenomenon are known as Theory of Mind. For researcher Michael Hintze, this is the main feature that differentiates the machines that have been built so far that will be developed in the future.
According to the assistant professor at Michigan State University, this type of recognition has been crucial in shaping human societies. "If we do not understand the intentions and motives of others, and if we do not take into account what another person knows about me or the environment, working together is a much more complicated task if not impossible," he explained.

4. Machines with self-awareness.
Machines that are able to construct a representation of themselves will be the last step of Artificial Intelligence systems. "Artificial Intelligence researchers should not only know how consciousness works, but we must build machines that have one," explains Michael Hintze.
Those beings with self-consciousness know their internal states and therefore, are able to predict the feelings of others. For example, we are able to identify that a person suffers pain when he has fallen, because we ourselves have felt pain when falling.

Resultado de imagen para inteligencia artificial

Advantages and Disadvantages of AI:
Advantages.
- In the workplace reduces additional costs and wages.
- Being an attraction, leads to generate more income.
- Applications have been developed that perform tasks that man could never have done because of its complexity.
- Can predict long-term situations.
- Reduces the time consumed to perform certain activity.
  - Achieve great findings and progress.
Disadvantages.
- As software, they require constant updates (maintenance).
- Making these expert systems requires a lot of time and money.
- To create machines that are self-sufficient and capable of displacing the human race.
- The irrational and exaggerated use of this technology could lead to the domination of machines over man, as well as to become very dependent on them.
- Man feels less important when a machine or a system "overcomes" it.
Anyway, the AI is something that is revolutionizing the world, because with the new technologies robots can do things more similar to humans.

And like every technology has advantages and disadvantages, because every time that robots are better as in the industry people are less busy in business.


made by: Héctor Darío Chávez Enciso

SPIN REMOTE SDC-1 UNIVERSAL REMOTE REVIEW - Fernando

AUTOR: Luis Fernando Vargas Ramirez

SPIN REMOTE SDC-1 UNIVERSAL REMOTE REVIEW

The SPIN Remote SDC-1 Universal Remote is a great looking bit of kit which aims to replace your many remotes with a single device.
There isn’t much to it, it opens to allow 2 AA batteries to be installed.
To get it setup you’ll need to download the companion app, fire this up and it’ll detect the remote and apply a software update if required.
In the app you can then create different profiles to control a range of gadgets. You swap between the profiles by tapping the S on top of the controller and the light colour indicated which profile is in use.

The idea is that this can replace all your existing remotes for all your gadgets, and it almost manages this. You assign different actions to different gestures, so for example spinning it activates volume up or down (depending which way you spin).
To teach the SPIN commands you need to point the existing remote and press the corresponding key. This feels time intensive compared to the Logitech Harmony remote system that can download commands for your specific device without having to teach the remote, but is a similar system as used in The Wand Company remotes that also require you to program in each command.
The Spin didn’t like my LG Magic Remote, refusing to recognise commands. Fortunately this remote is actually use to control and amplifier and Tivo rather than the TV itself and the Spin had no problem accepting commands from either of those remotes.

The commands are learnt very quickly, but with such a range of options you’ll need to be good at remembering what action performs what command.

The spin gestures work well, the trackpad gestures are a little hit and miss. Sometimes I’ll do one gesture and it’ll think I’m doing another but perhaps I need more practice with it.

The pad can work really well, you’ll see me use it to control the Tivo menu system in the review video.

A second issue I ran into was that some features were listed as coming soon, for example I couldn’t make use of the Nest or Lifx options in the app.


So it’s a nice bit of kit that currently feels unfinished. If you’re not interested in those missing features and you want a cool universal remote this is a great little item that has stiff competition from the likes of The Wand Company and Logitech.

nintendo switch - Jose Omar Reyes Mora


                                     nintendo switch


Resultado de imagen para nintendo switch neon
Through its official website, Nintendo has offered the technical features of the system that will define its future. On the one hand confirms that Nintendo does not change the race of 4K in which have penetrated Microsoft and Sony in recent months, although we also find the data quite curious, as the LAN connection is removable.

Through its official website, Nintendo has offered the technical features of the system that 
will define its future. On the one hand it is confirmed that Nintendo Switch will not enter the 
4K race in which they have entered Microsoft and Sony in recent months, although we also 
find quite curious details, such as that the LAN connection will require an adapter or that the 
battery   is not   removable.

 

Specifications:
 
-SIZE                                                                                       
-WEIGHT
-SCREEN
-CPU / GPU
-MEMORY OF THE CONSOLE
-COMMUNICATION FEATURES
-VIDEO OUTPUT
-AUDIO OUTPUT
-SPEAKERS
-USB TERMINAL
-MICROPHONE AND HEADPHONES CONNECTOR
-SLOT FOR GAME CARDS.
-MICRO SD CARD SLOT
-SENSORS
-ENVIRONMENTAL CONDITIONS
-INTERNAL BATTERY
-BATTERY DURATION
-LOADING TIME









Specifications:         
102 mm x 239 mm x 13.9 mm (with Joy-Con coupled)
Note: 28.44 mm in the thickest part, from the end of the analog levers 
to the protrusions of the ZL / ZR buttons.
Approximately 297 g (With Joy-Con coupled: 398 g)
Capacitive touchscreen / 6.2 inch LCD / 1280x720 resolution
NVIDIA Tegra Processor
32GB
Note: Some of the internal memory is reserved for the operating system of the console.
• Wireless LAN (IEEE 802.11 a / b / g / n / ac compatible)
• Bluetooth 4.1 (Only in TV mode LAN cable can be connected using a LAN adapter available in stores)
Maximum resolution: 1920x1080, 60 fps
Note: Output via HDMI cable in TV mode. In desktop and laptop mode, the maximum resolution is 1280x720, which is the resolution of the screen.
Compatible with Linear PCM 5.1
Note: Output via HDMI cable in TV mode.
Stereo
• USB Type-C terminal
To charge or connect to the Nintendo Switch base.
Stereo output
Only for Nintendo Switch Game Cards
Compatible with micro SD, micro SD HC and micro SD XC memory cards.
Note: An update via the internet is required to use microSDXC memory cards.
• Accelerometer
• Gyroscope
• Brightness sensor
Temperature: 5 - 35 ° C / Humidity: 20 - 80%
• Lithium-ion battery
• Battery capacity 4310 mAh
Note: The internal battery cannot be removed.
The battery life may exceed six hours, but will depend on the program being used 
and the conditions of use. For example, The Legend of Zelda: Breath of the Wild can 
be used for about three hours on a single charge.
Approximately three hours
Note: This is the time it takes to load the console while in standby mode.







Although reference is made to several functions that are only available through their TV mode,
 these technical characteristics are based mostly on what the console itself offers, since the Dock
 that turns it into a desktop system, Basically fulfills the function of adapting what is seen in the console 
to the television, although it becomes official that its limit in this mode will be in a 
maximum resolution of 1920x1080 and to 60 fps.
Made by Jose Omar Reyes Mora













BIOTECHNOLOGY: BIONIC HANDS - Orquidea Yazmin


BIOTECHNOLOGY: BIONIC HANDS
  



Two teams of researchers from Universities in Sweden and the USA have made progress in the development of bionic prostheses for amputees. The aim of both groups is to give these prostheses an intuitive control, freedom of movement and a sense of touch similar to those of the natural limbs. The results of both investigations are published in the latest issue of the journal Science Translational Medicine.

It allows fingerless people to have fully functional hands that are able to pick up and handle delicate objects. It is completely controlled by the brain and does not require surgery. Touch Bionics, the company that produces the Pro Digits hand, is able to install the complete hand with "living skin", a plastic coating that looks like human skin, for less than $ 50,000.

Recently, another bionic hand has come to light that offers a sense of touch. The new prosthesis, developed by an international team of scientists and named Life hand 2, requires surgery to connect it to the patient's nerves. The facility, which has received funding from the European Union, is still in the experimental phase but has already been successfully tested.


Solar energy - Martin Santana

Solar energy is the energy produced by the sun and is converted to useful energy by the human being, either to heat something or produce electricity as, its main applications.
Each year the sun throws 4 thousand times more energy than we consume, so its potential is virtually unlimited.
 The intensity of energy available at a particular point in the earth depends on the day of the year, the time and the latitude. In addition, the amount of energy that can be collected depends on the orientation of the receiving device.
 It is currently one of the most developed and used renewable energies in the world.

-These services mentioned here are the most important. Other uses of solar energy are:


• Water purification
• Solar Greenhouses
• Drying
• Evaporation
• Distillation
• Refrigeration




you can see the uses that can be given are very broad, and every day are discovering new technologies to be able to take better advantage of it.

Gary McKinnon - Joel Ramirez

HACKER:
Gary McKinnon, a hairdresser and computer expert nicknamed Solo, was charged with seven counts in 14 US states for conducting the mayor's computer history assault on a military system.
Between February 2001 and March 2002, he only penetrated 97 networks and databases of the Pentagon, NASA, Army, Navy and Air Force.
His story begins at age 15, when he became a member of the British Association for the Study of UFOs and his hobby became an obsession. He left his job as a hairdresser and took a basic course in computer science, gaining employment as a network administrator. Completely obsessed with knowing the hidden truth about flying saucers, he began his career as a hacker. In those years the computers were not like lights and the container with a Dial-up modem of 56 K, the famous ones by the noise that produced the connected, and its speed of the extremely slow.
After seven long years and years, Gary with the help of a couple of programs penetrated into the safest servers on the planet.

His incredible findings detail a list of names under the subject Non-Terrestrial Officers, a list of ships that there is no figure in any official catalog of the Navy and a record of movement of merchandise between ships.   
Resultado de imagen para hacker

VIRTUAL REALITY AND AUGMENTED REALITY - Roberto Rodriguez

VIRTUAL REALITY



Resultado de imagen para realidad virtual
Virtual reality is usually a computer-generated virtual world (or computer systems) in which the user Has the sensation of being in the interior of this world, and depending on the level of immersion this can interact with this world and the objects of the same to one degree or another. However the term virtual reality can also be applied to other virtual worlds generated by other means, such as through imagination (dreams, books, movies, etc ...) The ideal virtual reality would be that from a total immersion allow us An interaction without limits with the virtual world, besides giving us at least the same senses we have in the real world (sight, hearing, touch, taste, smell). However, most current systems focus on only 2 senses (sight and hearing), due to the difficulties and costs of simulating the other senses
As for the types of RV, this can be subdivided in different ways:
TYPE OF IMMERSION
VIRTUAL INMERSIVE REALITY
 Is achieved a total immersion through peripherals (virtual reality helmets, glasses, positioners, HDM ...), to the point of disappearing the world real.
REALITY VIRTUAL SEMIINMERSIVA
We interact with the virtual world, but without being submerged in it, for example through a monitor. This type of RV is very common in videogames today as it does not require any special hardware.
INDIVIDUAL OR SHARED
HUMAN MACHINE






Only one person per virtual world can interact. Example of this type of Rv would be non-multijugated videogames, 3D cinemas, etc ...
HUMAN MACHINE
It is possible that more than one person share the same virtual world interaction at the same time with the same / Or between them.

·        Educational medicine, for example for simulating
·        CAD operations (computer aided designs). It allows to see and interact with objects before they are created, with the obvious cost savings.
·        Creation of virtual environments (museums, shops, classrooms, etc ...).
·        Treatment of phobias. (Aerophobia, arachnophobia, claustrophobia, etc.)
·        Games, 3D Cinema and all kinds of entertainment.


AUGMENTED REALITY


Resultado de imagen para realidad aumentada
Augmented reality consists of including the physical universe, virtual elements in real time. Using glasses or other special devices, a person can observe the real world with certain elements added, which appear on their lenses or screen as digital information. 'The concept of augmented reality, therefore, refers to an increase in the information that a human being can obtain by himself in interacting with the physical world. The system provides more data for those who can register through the senses.












MAIN ELEMENTS A camera or element that captures the images we see around us. Its main function is to transmit the Real world information to the augmented reality system processor to combine both worlds. "The processor, which will interpret both the real-world information that comes to it through the camera and the information it must superimpose on this real world, is the element that integrates the two worlds.
Images created by the processor and through the screen where the image is reproduced, the 3D model that gives us the augmented reality.If we move the marker the 3D model will move with it, it will change. Which makes the use of mobile devices so attractive in conjunction with augmented reality These elements calculate the position of our device Examples: compass, GPS and accelerometer.


DIFFERENCE BETWEEN VIRTUAL REALITY AND AUGMENTED REALITY
Although augmented reality and virtual reality look like similar terms represent quite different things. Both technologies have advanced a long time to this part and surely will continue to do so in the years to come. If you do not know the main differences between these two technologies we invite you to read our article and begin to understand what is augmented reality and what virtual reality.
Virtual reality and augmented reality
When speaking of augmented reality, what is tried is to perfect reality, to add things to it through our senses. Overlay other artificial realities that combine with reality to offer a better deal with it.
On the other hand virtual reality tries to replace reality through devices that allow us to "feel" that we find ourselves in another place, immerse ourselves in a reality that does not exist, transport us to a constructed reality, a virtual reality.

It is clear that both technologies share many points in common but their goal is quite different. This can be seen with some of the latest devices of augmented reality and virtual reality launched to the market.




VIRTUAL REALITY
https://www.youtube.com/watch?v=Fo2z7pkJ8kY

AUGMENTED REALITY
https://www.youtube.com/watch?v=oqCFJIRK6wU

By:
Roberto Ivan Rodriguez Gonzalez. :D